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Interfaces that move with Three.js

The browser as a material. State, motion, and the performance budget that makes motion honest.

Price₦55,000, paid onceLength20 hours, 12 lessonsHowonlineYou end withAn interactive piece that holds 60fps on a mid range phone.SoftwareGLSL

What you work through

  1. 01The browser as a material, not a document
  2. 02State you can reason about
  3. 03Motion as a decision about attention
  4. 04The performance budget
  5. 05Canvas from first principles
  6. 06Into WebGL
  7. 07Your first shader
  8. 08Shaders that do something useful
  9. 09Scroll, gesture and pointer
  10. 10Making it survive a mid range phone
  11. 11Accessibility when everything moves
  12. 12Build and crit
₦55,000

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